STOP MOTION
I had loads of fun in the preparatory stages of this project. Making a clay character was something I've longed to try, so I made Yuri. In my mind, I wanted to create a lil' dude who looked edgy but was sensitive.
- oven-bake clay
- acryllic paint
- hair from a paint brush
- beads
- jewelry clasps
- beads
- cloth
- yarn
I mounted the head on sculpture wire and used more clay to form a body and arms so the sweater would stay in place.
During the process, I was worried at times I wouldn't achieve a standard of fluid movement I was looking for. I used a green screen to help open more ideas to settings I could place Yuri.
When diving into editing, something about working with stills made it feel way more approachable. Although intimidating working with 250 images. The process made total sense, heres's how i did it:
- started out with basic adjustments in the sequence, nesting a series of walking & reapplying with a horizontal flip
- repair any images which were discoloured or stood out negatively
- masking out wire which was used to hold the scarf
- nesting whole sequence and green screen
- applied environments and chose most fitting
- applied sounds in order of general to specific.
- leveled audio gain
A handful of my images had inconsistent coloration, so I turned to Color Match in my Essential Graphics to correct finite details
Much of my sound was found, resulting in inconsistencies in tone and level. This was another detail I corrected with the handy help of Vocal Enchancers
All together, I found this to be such an express approach to video. There were many bumps in the road to trouble shoot and time to invest but overall, the process was the best part.